package com.rouche.math { /* ------------------------------------------------------------------ */ /* MathContext -- Math context settings */ /* ------------------------------------------------------------------ */ /* Copyright IBM Corporation, 1997, 2000, 2005. All Rights Reserved. */ /* */ /* The MathContext object encapsulates the settings used by the */ /* BigDecimal class; it could also be used by other arithmetics. */ /* ------------------------------------------------------------------ */ /* Notes: */ /* */ /* 1. The properties are checked for validity on construction, so */ /* the BigDecimal class may assume that they are correct. */ /* ------------------------------------------------------------------ */ /* Author: Mike Cowlishaw */ /* 1997.09.03 Initial version (edited from netrexx.lang.RexxSet) */ /* 1997.09.12 Add lostDigits property */ /* 1998.05.02 Make the class immutable and final; drop set methods */ /* 1998.06.05 Add Round (rounding modes) property */ /* 1998.06.25 Rename from DecimalContext; allow digits=0 */ /* 1998.10.12 change to com.ibm.icu.math package */ /* 1999.02.06 add javadoc comments */ /* 1999.03.05 simplify; changes from discussion with J. Bloch */ /* 1999.03.13 1.00 release to IBM Centre for Java Technology */ /* 1999.07.10 1.04 flag serialization unused */ /* 2000.01.01 1.06 copyright update */ /* ------------------------------------------------------------------ */ /** * The MathContext immutable class encapsulates the * settings understood by the operator methods of the {@link BigDecimal} * class (and potentially other classes). Operator methods are those * that effect an operation on a number or a pair of numbers. *

* The settings, which are not base-dependent, comprise: *

    *
  1. digits: * the number of digits (precision) to be used for an operation *
  2. form: * the form of any exponent that results from the operation *
  3. lostDigits: * whether checking for lost digits is enabled *
  4. roundingMode: * the algorithm to be used for rounding. *
*

* When provided, a MathContext object supplies the * settings for an operation directly. *

* When MathContext.DEFAULT is provided for a * MathContext parameter then the default settings are used * (9, SCIENTIFIC, false, ROUND_HALF_UP). *

* In the BigDecimal class, all methods which accept a * MathContext object defaults) also have a version of the * method which does not accept a MathContext parameter. These versions * carry out unlimited precision fixed point arithmetic (as though the * settings were (0, PLAIN, false, ROUND_HALF_UP). *

* The instance variables are shared with default access (so they are * directly accessible to the BigDecimal class), but must * never be changed. *

* The rounding mode constants have the same names and values as the * constants of the same name in java.math.BigDecimal, to * maintain compatibility with earlier versions of * BigDecimal. * * @see BigDecimal * @author Mike Cowlishaw * @stable ICU 2.0 */ public class MathContext { /* ----- Properties ----- */ /* properties public constant */ /** * Plain (fixed point) notation, without any exponent. * Used as a setting to control the form of the result of a * BigDecimal operation. * A zero result in plain form may have a decimal part of one or * more zeros. * * @see #ENGINEERING * @see #SCIENTIFIC * @stable ICU 2.0 */ public static const NOTATION_PLAIN:int = 0; // [no exponent] /** * Standard floating point notation (with scientific exponential * format, where there is one digit before any decimal point). * Used as a setting to control the form of the result of a * BigDecimal operation. * A zero result in plain form may have a decimal part of one or * more zeros. * * @see #ENGINEERING * @see #PLAIN * @stable ICU 2.0 */ public static const NOTATION_SCIENTIFIC:int = 1; // 1 digit before . /** * Standard floating point notation (with engineering exponential * format, where the power of ten is a multiple of 3). * Used as a setting to control the form of the result of a * BigDecimal operation. * A zero result in plain form may have a decimal part of one or * more zeros. * * @see #PLAIN * @see #SCIENTIFIC * @stable ICU 2.0 */ public static const NOTATION_ENGINEERING:int = 2; // 1-3 digits before . // The rounding modes match the original BigDecimal class values /** * Rounding mode to round to a more positive number. * Used as a setting to control the rounding mode used during a * BigDecimal operation. *

* If any of the discarded digits are non-zero then the result * should be rounded towards the next more positive digit. * @stable ICU 2.0 */ public static const ROUND_CEILING:int = 2; /** * Rounding mode to round towards zero. * Used as a setting to control the rounding mode used during a * BigDecimal operation. *

* All discarded digits are ignored (truncated). The result is * neither incremented nor decremented. * @stable ICU 2.0 */ public static const ROUND_DOWN:int = 1; /** * Rounding mode to round to a more negative number. * Used as a setting to control the rounding mode used during a * BigDecimal operation. *

* If any of the discarded digits are non-zero then the result * should be rounded towards the next more negative digit. * @stable ICU 2.0 */ public static const ROUND_FLOOR:int = 3; /** * Rounding mode to round to nearest neighbor, where an equidistant * value is rounded down. * Used as a setting to control the rounding mode used during a * BigDecimal operation. *

* If the discarded digits represent greater than half (0.5 times) * the value of a one in the next position then the result should be * rounded up (away from zero). Otherwise the discarded digits are * ignored. * @stable ICU 2.0 */ public static const ROUND_HALF_DOWN:int = 5; /** * Rounding mode to round to nearest neighbor, where an equidistant * value is rounded to the nearest even neighbor. * Used as a setting to control the rounding mode used during a * BigDecimal operation. *

* If the discarded digits represent greater than half (0.5 times) * the value of a one in the next position then the result should be * rounded up (away from zero). If they represent less than half, * then the result should be rounded down. *

* Otherwise (they represent exactly half) the result is rounded * down if its rightmost digit is even, or rounded up if its * rightmost digit is odd (to make an even digit). * @stable ICU 2.0 */ public static const ROUND_HALF_EVEN:int = 6; /** * Rounding mode to round to nearest neighbor, where an equidistant * value is rounded up. * Used as a setting to control the rounding mode used during a * BigDecimal operation. *

* If the discarded digits represent greater than or equal to half * (0.5 times) the value of a one in the next position then the result * should be rounded up (away from zero). Otherwise the discarded * digits are ignored. * @stable ICU 2.0 */ public static const ROUND_HALF_UP:int = 4; /** * Rounding mode to assert that no rounding is necessary. * Used as a setting to control the rounding mode used during a * BigDecimal operation. *

* Rounding (potential loss of information) is not permitted. * If any of the discarded digits are non-zero then an * ArithmeticException should be thrown. * @stable ICU 2.0 */ public static const ROUND_UNNECESSARY:int = 7; /** * Rounding mode to round away from zero. * Used as a setting to control the rounding mode used during a * BigDecimal operation. *

* If any of the discarded digits are non-zero then the result will * be rounded up (away from zero). * @stable ICU 2.0 */ public static const ROUND_UP:int = 0; /* properties shared */ /** * The number of digits (precision) to be used for an operation. * A value of 0 indicates that unlimited precision (as many digits * as are required) will be used. *

* The {@link BigDecimal} operator methods use this value to * determine the precision of results. * Note that leading zeros (in the integer part of a number) are * never significant. *

* digits will always be non-negative. * * @serial */ internal var digits:int; /** * The form of results from an operation. *

* The {@link BigDecimal} operator methods use this value to * determine the form of results, in particular whether and how * exponential notation should be used. * * @see #ENGINEERING * @see #PLAIN * @see #SCIENTIFIC * @serial */ internal var form:int; // values for this must fit in a byte /** * Controls whether lost digits checking is enabled for an * operation. * Set to true to enable checking, or * to false to disable checking. *

* When enabled, the {@link BigDecimal} operator methods check * the precision of their operand or operands, and throw an * ArithmeticException if an operand is more precise * than the digits setting (that is, digits would be lost). * When disabled, operands are rounded to the specified digits. * * @serial */ internal var lostDigits:Boolean; /** * The rounding algorithm to be used for an operation. *

* The {@link BigDecimal} operator methods use this value to * determine the algorithm to be used when non-zero digits have to * be discarded in order to reduce the precision of a result. * The value must be one of the public constants whose name starts * with ROUND_. * * @see #ROUND_CEILING * @see #ROUND_DOWN * @see #ROUND_FLOOR * @see #ROUND_HALF_DOWN * @see #ROUND_HALF_EVEN * @see #ROUND_HALF_UP * @see #ROUND_UNNECESSARY * @see #ROUND_UP * @serial */ internal var roundingMode:int; /* properties private constant */ // default settings private static const DEFAULT_FORM:int = NOTATION_SCIENTIFIC; private static const DEFAULT_DIGITS:int = 9; private static const DEFAULT_LOSTDIGITS:Boolean = false; private static const DEFAULT_ROUNDINGMODE:int = ROUND_HALF_UP; /* properties private constant */ private static const MIN_DIGITS:int = 0; // smallest value for DIGITS. private static const MAX_DIGITS:int = 999999999; // largest value for DIGITS. If increased, // the BigDecimal class may need update. // list of valid rounding mode values, most common two first private static const ROUNDS:Array = [ROUND_HALF_UP,ROUND_UNNECESSARY,ROUND_CEILING,ROUND_DOWN,ROUND_FLOOR,ROUND_HALF_DOWN,ROUND_HALF_EVEN,ROUND_UP]; private static const ROUNDWORDS:Array = ["ROUND_HALF_UP","ROUND_UNNECESSARY","ROUND_CEILING","ROUND_DOWN","ROUND_FLOOR","ROUND_HALF_DOWN","ROUND_HALF_EVEN","ROUND_UP"]; // matching names of the ROUNDS values /* properties public constant */ /** * A MathContext object initialized to the default * settings for general-purpose arithmetic. That is, * digits=9 form=SCIENTIFIC lostDigits=false * roundingMode=ROUND_HALF_UP. * * @see #SCIENTIFIC * @see #ROUND_HALF_UP * @stable ICU 2.0 */ public static const DEFAULT:MathContext = new MathContext(DEFAULT_DIGITS,DEFAULT_FORM,DEFAULT_LOSTDIGITS,DEFAULT_ROUNDINGMODE); public static const PLAIN:MathContext = new MathContext(0,NOTATION_PLAIN); // context for plain unlimited math /* ----- Constructors ----- */ /** * Constructs a new MathContext with a specified * precision, form, lostDigits, and roundingMode setting. * * An IllegalArgumentException is thrown if the * setdigits parameter is out of range * (<0 or >999999999), or if the value given for the * setform or setroundingmode parameters is * not one of the appropriate constants. * * @param setdigits The int digits setting * for this MathContext. * @param setform The int form setting * for this MathContext. * @param setlostdigits The boolean lostDigits * setting for this MathContext. * @param setroundingmode The int roundingMode setting * for this MathContext. * @throws IllegalArgumentException parameter out of range. * @stable ICU 2.0 */ public function MathContext(setdigits:int, setform:int = DEFAULT_FORM, setlostdigits:Boolean = DEFAULT_LOSTDIGITS, setroundingmode:int = DEFAULT_ROUNDINGMODE) { // set values, after checking if (setdigits!=DEFAULT_DIGITS) { if (setdigitsMAX_DIGITS) { throw new Error("Digits too large:"+" "+setdigits); } } {/*select*/ if (setform==NOTATION_SCIENTIFIC) { // [most common] } else if (setform==NOTATION_ENGINEERING) { } else if (setform==NOTATION_PLAIN) { } else { throw new Error("Bad form value:"+" "+setform); } } if ((!(isValidRound(setroundingmode)))) { throw new Error("Bad roundingMode value:"+" "+setroundingmode); } digits=setdigits; form=setform; lostDigits=setlostdigits; // [no bad value possible] roundingMode=setroundingmode; } /** * Returns the digits setting. * This value is always non-negative. * * @return an int which is the value of the digits * setting * @stable ICU 2.0 */ public function getDigits():int { return digits; } /** * Returns the form setting. * This will be one of * {@link #ENGINEERING}, * {@link #PLAIN}, or * {@link #SCIENTIFIC}. * * @return an int which is the value of the form setting * @stable ICU 2.0 */ public function getForm():int { return form; } /** * Returns the lostDigits setting. * This will be either true (enabled) or * false (disabled). * * @return a boolean which is the value of the lostDigits * setting * @stable ICU 2.0 */ public function getLostDigits():Boolean { return lostDigits; } /** * Returns the roundingMode setting. * This will be one of * {@link #ROUND_CEILING}, * {@link #ROUND_DOWN}, * {@link #ROUND_FLOOR}, * {@link #ROUND_HALF_DOWN}, * {@link #ROUND_HALF_EVEN}, * {@link #ROUND_HALF_UP}, * {@link #ROUND_UNNECESSARY}, or * {@link #ROUND_UP}. * * @return an int which is the value of the roundingMode * setting * @stable ICU 2.0 */ public function getRoundingMode():int { return roundingMode; } /** Returns the MathContext as a readable string. * The String returned represents the settings of the * MathContext object as four blank-delimited words * separated by a single blank and with no leading or trailing blanks, * as follows: *

    *
  1. * digits=, immediately followed by * the value of the digits setting as a numeric word. *
  2. * form=, immediately followed by * the value of the form setting as an uppercase word * (one of SCIENTIFIC, PLAIN, or * ENGINEERING). *
  3. * lostDigits=, immediately followed by * the value of the lostDigits setting * (1 if enabled, 0 if disabled). *
  4. * roundingMode=, immediately followed by * the value of the roundingMode setting as a word. * This word will be the same as the name of the corresponding public * constant. *
*

* For example: *
* digits=9 form=SCIENTIFIC lostDigits=0 roundingMode=ROUND_HALF_UP * *

* Additional words may be appended to the result of * toString in the future if more properties are added * to the class. * * @return a String representing the context settings. * @stable ICU 2.0 */ public function toString():String { var formstr:String = null; var r:int = 0; var roundword:String = null; {/*select*/ if (form==NOTATION_SCIENTIFIC) { formstr="SCIENTIFIC"; } else if (form==NOTATION_ENGINEERING) { formstr="ENGINEERING"; } else{ formstr="PLAIN";/* form=PLAIN */ } } { var one:int = ROUNDS.length; r = 0; for(; one > 0; one--, r++){ if (roundingMode==ROUNDS[r]) { roundword=ROUNDWORDS[r]; break; } } }/*r*/ return "digits="+digits+" "+"form="+formstr+" "+"lostDigits="+(lostDigits?"1":"0")+" "+"roundingMode="+roundword; } /* Test whether round is valid. */ // This could be made shared for use by BigDecimal for setScale. private static function isValidRound(testround:int):Boolean { var r:int = 0; { var two:int = ROUNDS.length; r=0; for(; two > 0; two--,r++){ if (testround==ROUNDS[r]) { return true; } } }/*r*/ return false; } } }