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Train Lord is a live massive multiplayer game (MMOG) using real world data and maps. The goal is simple. Become the richest lord in the world by buying rails, stations, trains, creating rail sets and dispatching trains. Click here to play or read more about technical details on my blog.

Copyright & Contact

Game created by

Jozef Chutka

(

@jozefchutka

,

blog.yoz.sk

). Map data by

OpenStreetMap

, under

ODbL

. OpenStreetMap data processor

Osmosis

. Data storage

MySQL

.

YCanvas

tile renderer.

News

2012-11-23: A community web page has been created on Facebook.com/TrainLord. Get some more backstage info, discuss your ideas, tips and tricks in the game, download desktop backgrounds and much more... or just click Like button to spread the game.

2012-11-22: You can now see a list of foreign dispatches in dispatches sections, you can also locate and watch it. You can now catch up your own dispatches from previous session, read faq for more.

2012-11-21: More than 40000 new stations added. Daily tax lowered to 3%, but is applied on cash as well. More trains (14) can be added into a train set.

2012-11-19: You can now see a lot more foreign dispatches, just zoom out to see large areas and trains will appear on the map in a moment.

2012-11-16: Added Amtrak Genesis P42 train, Amfleet and Superliner wagons per user request.

2012-11-15: Added ZSSK 750 train and Bdsee 454 wagon per user request.

2012-11-14: You can now list live users, search users and see scoreboards in Users section.

2012-11-09: Rail set max speed equals the lowest value of all rail-speeds it consists of. The speed of train, being dispatched on a rail set, equals the lower of train max speed vs. rail set max speed.

2012-11-08: Each rail now has a max speed property that can be upgraded. Upgrading the max speed property will increase the price of rail. You can upgrade any rail not just those owned.

2012-11-07: A daily 10% property tax has been imposed on all owned property (excluding cash). Tax is applied every day at 04:00 AM CET.

2012-11-05: Train speed now deviates around 90-100% when train is dispatched on a rail set.

2012-11-05: Limits for owned rails (1000), stations (1000), rail sets (20) and rails in rail set (1000) has been implemented. If you previously owned more of these, some were sold (cheap ones) in order to fit the limit and your cash has been updated accordingly.

2012-11-02: You can now see other user's dispatches live on map.

2012-10-30: Train Lord released.

2012-10-29: Video manual with captions available in the Gameplay section.

Faq

How do I make profit in the game? Directly by dispatching trains. Also, if some other user dispatches a train over a rail you own or a station you own.

How is rail price calculated? Rail price is calculated from its length.

How is station price calculated? Station price is calculated from number of rails that are connected to the station.

How is dispatch profit calculated? Its a dispatch cost minus dispatch revenue. Dispatch cost is a sum of what you pay for each rail and station you do not own within your rail set and a part of train set price. Dispatch revenue is calculated by train set technical data and a rail set lenght.

How is dispatch speed calculated? Rail set max speed equals the lowest of rail-speeds it consists of. The speed of train, being dispatched on a rail set, equals the lower of train max speed vs. rail set max speed.

Why do my trains crash when dispatched on a same rail set and having equal top speed? A speed deviation has been implemented. Your trains will achieve 90-100% of top speed when dispatched.

Would my trains reach destionation and finalize dispatch if I leave the game? Basicaly no, your dispatches would get lost in time and space. But if you 1. return to the game soon enough before the train is expected to reach the destination, and you 2. catch the train by locating the rail set on the map, you may have some luck and catch your dispatches back in a few seconds, dispatches will appear in dispatches section again.

What is a user score? Its a sum of user cash and other assets he owns (rails, stations, trains etc.).

How often is score updated? Once per hour.

What is a tax debt? A 10% daily tax is applied on all owned property. Until you clear your tax debt you are not allowed to buy any property or dispatching trains.

The railway / station / geo information that exists in a real world, is not available in the game or is different. All the map data available in the game is from OpenStreetMap project. If there are any inaccuracies, please contribute to OSM project yourself. You may find your contribution available in the game later in future.

Why is a rail / station rendered inconsistently with map image? While map tiles (images) are updated daily, the game geo database is not. It may happen that a change has been submitted into OSM database, but it will take much longer time to appear in the game.

How often is a game geo database updated? Updating the database may cause inconsistencies with rail sets etc. Geographical updates and related changes will be announced in advance.

Privacy Policy

The game does not collect any additional personal information other than your name or nickname that is provided by the login service you decide to use (Facebook, Google, Twitter). This information is used for user identification within the game like scoreboard, rail or station ownership etc.

Terms of Service

By using the game, you are agreeing to these terms:

Don't misuse the game. Play the game using provided user interface, don't try to create your own one or call the remote services directly.

In case of misusing the game, your account can by deleted.

Inactive accounts will be deleted after 60 days of inactivity. Any game activity, or just logging in to the game would reset inactivity counter.

In order to optimize gameplay or importing latest map data, the game data or user data can be reseted or updated anytime without prior warning.