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Tag Archive for frameRate at Jozef Chúťka's blog
November 8, 2009
active Application BitmapData frameRate FrameRateOptimizator inactive MouseEvent optimization Stage
Frame rate optimization

There has been a lot of articles written about how to optimize your flash / flex application frameRate. In most cases, you only need to have full frameRate when some animation is playing, or tweening etc., in other words when some visual changes are going on. FrameRateOptimizator class does exactly what you need. In default, it uses full frameRate when visual changes and when it stops, optimizator automatically switches to lower frameRate. Optimizator uses bitmapData to compare last state with actual state to catch any visual changes. By default snapshot is executed two times per second in low frameRate (inactive state), or one time per second in full frameRate state (active state), taking approximately not more than 10ms per execution (fast enough).
sk.yoz.optimization.FrameRateOptimizator
Application