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Tag Archive for Program3D at Jozef Chúťka's blog

April 28, 2011

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3d 3ddm molehill Program3D

Getting hands dirty with molehill

Three displacement map examples: a mountain, a street and a portrait.

Few weeks ago I played with molehill and Away3D engine. Creating 3D scene is straightforward with an engine, but I still wanted to get deeper inside and understand the low level api and agal. So I took another approach and created pure molehill version of 3ddm. Soon I realized that I have been already familiar with some procedures from drawTriangles version so I could easily use algorithm for defining vertices, indices and uv.

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