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Tag Archive for wonderfl at Jozef Chúťka's blog

March 29, 2010

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quine TextField trace wonderfl

Quine in ActionScript 3

Syntax-highlighted ActionScript code in an editor.

In computing, a quine is a computer program which produces a copy of its own source code as its only output. For amusement, programmers sometimes attempt to develop the shortest possible quine in any given programming language.

While playing with wonderfl I have found a nice ActionScript quine solution from yonatan, which I decided to shorten. It would be shorter code using trace() but than you won’t be able to log/see output on wonderfl, thats why TextField is used.

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March 19, 2010

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fork game of life Graphics pixel bender shorten Sprite with wonderfl

Game of life (update)

A black-and-white grid with clusters of live cells from Conway’s Game of Life.

The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. It is the best-known example of a cellular automaton. The “game” is a zero-player game, meaning that its evolution is determined by its initial state, requiring no further input from humans. One interacts with the Game of Life by creating an initial configuration and observing how it evolves.

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