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Tag Archive for smooth at Jozef Chúťka's blog

April 2, 2010

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Camera3D hover orbit Papervision 3D Scene3D smooth Viewport3D

Smooth Orbiting Camera in Papervision 3D

Overlapping red, cyan and yellow three-dimensional blocks.

While working with papervision, I realized papervision is missing something like hovering camera (read section Orbiting your scene using the Mouse). I decided to simulate it by using Camera3D.orbit() method. And here is the result:

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